Mythomorphic Design as an Option and a Perspective

The article „It Does Not Always Have to Be a Humanoid Robot: Mythomorphic Design as an Option and a Perspective“ by Oliver Bendel was published in Wiley Industry News on May 13, 2026. The philosopher of technology proposes the term „mythomorph“ to expand upon the categories of „humanoid“ and „animalid“ („zoomorph“). This allows robots such as Mirokaï, Furby, and Cozmo to be better categorized than before. From the abstract: „Social robots are often designed in a humanoid or zoomorphic manner. In addition, there are object-like designs that attempt to avoid imitation of living beings. Nevertheless, humanoid or zoomorphic features may still appear, such as human-like eyes or an animal-like tail. Less common, but clearly present, is a design perspective that can be described as mythomorphic. In this case, humans or animals do not serve, or do not directly serve, as models; instead, extraterrestrials, fantasy figures, or mythological beings are used as inspiration. This contribution first addresses what can be understood by mythomorphic design. It then collects, describes, and classifies examples of social robots that follow this approach. Subsequently, an ontological, aesthetic, and ethical discussion is conducted, with opportunities and risks identified in each case. It becomes apparent that mythomorphic design can be understood as a distinct perspective within the broader design space of social robotics.“ The article can be accessed here.

Fig.: Miroka at ICSR 2025 in Naples

 

Introducing Mythomorphic Design in Social Robotics

For the first time, students in the elective module „Social Robots“, held from March 30 to April 1, 2026 at the FHNW School of Business, were introduced by Prof. Dr. Oliver Bendel to the idea that robot design is not limited to object-like, humanoid, and animal-like (zoomorphic) forms, but also includes mythomorphic design. Mythomorphic design refers to the creation of robots, especially social robots, inspired by figures from myth, fantasy, and science fiction rather than by real humans or animals. Such designs typically combine recognizable anthropomorphic features with deliberate deviations that signal otherness, for example through unusual morphology, narrative embedding, or symbolic attributes. Examples include the Mirokaï models such as Miroka and Miroki, as well as classics like Furby. Several publications by Oliver Bendel on this topic are forthcoming and will be published in 2026 and 2027.

Fig.: Oliver Bendel with Miroka (Photo: Tamara Siegmann)